Each Special Support Section member has their own abilities and weapons in battle that should affect how you utilize them. Trails from Zero utilizes an excellent grid-based, turn-based combat system where character position is of the utmost importance. Most of the cases you take up, whether it’s the central investigation for the chapter or one of the many side-cases local citizens ask you to look into, will ask you to fight the many monsters that roam the land and the sewers beneath the city. Nobody really expects anything significant out of these SSS, but with low expectations comes the freedom to pursue cases on their own terms. An international mercenary group known as the Bracers is where most people go for their problems. For whatever reason, 911 is a joke in this town as the public has grown apathetic to law enforcement. Initially, the Special Support Section is nothing more than a PR stunt for the department meant to generate some goodwill. In The Legend of Heroes: Trails from Zero, you take control of Lloyd and his crew of sorta-cops as they investigate a series of cases around Crossbell City and the surrounding countryside, doing battle with street gangs, monsters, the mafia, and a host of curious and corrupt characters. Enter Lloyd Bannings and the Special Support Section. Cleaning up these streets will require a different way of thinking and a different type of police officer. And the police of Crossbell City have been neutered in their ability to tackle the rampant organized crime that all but controls the city. The politicians of this supposedly independent state are merely puppets for the surrounding territories that once waged war over this land. But just beneath the glossy exterior, there is a rot that cannot be ignored.
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